OSRS shooting star tracker
Live crashed stars across every world, with how long each has before it crumbles. Which world each landed on, where it is on the map, what size it is on now, and the Mining level that layer needs. Sightings come from the Star Miners community, scouted with the RuneLite plugin and mirrored here once every minute.
How shooting stars work
A star crashes on every world roughly every 90 minutes, with up to 15 minutes of variation either way, at a random spot from a fixed list of landing sites. Only one star is ever active on a world: an older one disappears the moment the next lands, whether or not anyone finished it.
A star lands at size 6, 7, 8 or 9 and drops one size every 7 minutes for as long as at least one player is mining it. Nobody mining means nothing shrinking, which is why a quiet world can hold a star far longer than the timer suggests. Prospect it to see the size it is on now and how far through that layer it is.
Mined without a break, that makes a size-9 star 63 minutes of mining and a size-6 star 42. It crumbles for good when its size-1 layer runs out, when the next star crashes on that world, or when the game updates.
A system update resets the whole cycle and clears every star on the ground. The first new ones land 20 to 50 minutes after the game is back, and the usual 90-minute rhythm follows from there.
Star sizes and the Mining level each needs
The level is per layer, not per star, and it falls as the star shrinks. A size-9 star is 90 Mining when it lands and 10 Mining an hour later, so a star you cannot touch now is often one worth walking to anyway.
Only sizes 6 to 9 are rolled when a star lands. Everything below is a layer on the way down.
| Size | Mining level | Chance of landing at this size |
|---|---|---|
| 9 | 90 | 20% |
| 8 | 80 | 25% |
| 7 | 70 | 30% |
| 6 | 60 | 25% |
| 5 | 50 | — |
| 4 | 40 | — |
| 3 | 30 | — |
| 2 | 20 | — |
| 1 | 10 | — |
What stardust is for
Mining a star yields stardust, which is spent at Dusuri’s Star Shop by the Mining Guild entrance in Falador. The celestial ring is what most people are saving for; the packs are the reason the dust is worth banking even if you are not.
Free-to-play players can mine stars and collect dust, but cannot use the shop, and earn half the Mining experience while they do it.
| Reward | Stardust |
|---|---|
| Celestial ring (uncharged) | 2,000 |
| Star fragment | 3,000 |
| Bag full of gems | 300 |
| Soft clay pack | 150 |
Mining experience from stars
Every piece of stardust is 32 Mining experience — 32.8 with the full prospector kit’s 2.5%, and 16 on a free-to-play world.
The roll for a piece of dust scales with your Mining level, from 29% at level 1 to 46% at 99, and is the same whatever size the star is on. Star size decides who may mine it, not how fast it pays.
The wiki puts a consistent miner with a dragon pickaxe and 90+ Mining at roughly 30,000 experience/hour, which is modest for the effort — the appeal is that a star wants your attention once every 7 minutes and not otherwise.
A celestial ring or signet is an invisible +4 to your Mining level whatever its charge, which is worth four levels of star you would otherwise be locked out of. Enhancers that multiply yield do nothing here at all. The rock golem pet rolls at 1/521,550 per success.
Finding a star without a tracker
A telescope in the study of a player-owned house gives the rough area and a window for the next landing. How rough depends on the wood: an oak telescope narrows it to 24 minutes, a teak to 9, a mahogany to 2.
That still leaves the walking. There are 82 possible landing sites, 21 of them in free-to-play areas, and the only way to find the real one is to check each site in the area until you do. A star never lands in the same spot twice in a row.
It is worth being first. Whoever first tries to mine a star gets double stardust on their next 300 from any star, and their name on the noticeboard by the Observatory. The experience is not doubled.
Shooting star questions
What Mining level do you need for shooting stars?
It depends on the size the star is on. A size-1 star needs 10 Mining and each size up adds ten more, to 90 Mining for a size 9. Because a star drops a size every 7 minutes, one you are too low for now will come down to your level if you wait.
How long does a shooting star last in OSRS?
Each layer takes exactly 7 minutes to mine through, provided somebody is mining it, so a star that lands at size 9 is 63 minutes of work and one at size 6 is 42. It also disappears early if the next star crashes on that world, or if the game updates.
How often do shooting stars land in OSRS?
Roughly every 90 minutes on each world, give or take 15 minutes, at a random spot from a fixed list of 82 landing sites. Only one star is active on a world at a time.
What is stardust used for?
Stardust is spent at Dusuri’s Star Shop by the Mining Guild entrance in Falador: 2,000 for an uncharged celestial ring, 3,000 for a star fragment, 300 for a bag full of gems, 150 for a soft clay pack. Free-to-play players can mine dust but cannot spend it.
How much Mining XP per hour are shooting stars?
Around 30,000 experience/hour with a dragon pickaxe at 90+ Mining, at 32 experience per stardust. It is not fast; it is close to idle, wanting your input once every 7 minutes.
Can free-to-play players mine shooting stars?
Yes, at half the experience, and the dust can’t be spent at Dusuri’s Star Shop until you are a member. Only 21 of the 82 landing sites are in free-to-play areas, and a star on a free-to-play world can still land in a members area. The tracker shows members worlds by default; switch Worlds to all to see yours.
Sizes, timings and rewards from the OSRS Wiki.
More Mining on Reldo
- Volcanic Mine drop table and rewards
- Zalcano drop table and drop rates
- Guardians of the Rift drop table
All OSRS drop tables and calculators
While you’re here
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