The Fractured Archive gear setup
What to wear into The Fractured Archive and which switches to bring, worked out from your own bank and levels. Import your gear from Bank Memory or Inventory Setups, pick a switch budget, and see the best setup for every number of switches and which weapon to use on every fight.
The fights
Ocellus prays melee for part of phase 3.
| Fight | Hitpoints |
|---|---|
| Archive Guardian (Flying) | 550 |
| Archive Guardian (Grounded) | 550 |
| Dreadnoth the Jellied | 2,100 |
| Ezekiel | 3,000 |
| Xarth | 2,600 |
| Ocellus (Phase 1) | 2,500 |
| Ocellus (Phase 2) | 1,000 |
| Ocellus (Phase 3) | 5,250 |
Team roles
- DPS — All switches go to damage.
- Freezer — Reserves 4 slots for your freeze kit and uses Ancients.
- Venator (Xarth) — Always brings a Venator bow for Xarth.
How it decides
Every fight is scored with the same damage maths as the gear progression calculator, fight rules included. A kit is measured by the whole route’s kill time — each fight’s hitpoints over your damage, times how many you kill — so a long fight counts for more than a short one. The first weapon is worn; each extra weapon, extra kind of ammunition and armour piece is one switch.
The Fractured Archive drop table and loot simulator
Plan another raid or your own route
While you’re here
- Gear progression — Enter your stats and see every upgrade ranked by the damage it adds.
- Slayer task odds — The chance of every task each master can give you, and what to block.
- Gear planner — What to wear into a raid, which switches to bring, and what each slot is worth.