Pyramid Plunder

Every room's Grand Gold Chest has its own table — the sceptre gets steadily commoner the deeper you go.

Room 1 — Loot — Room 1

ItemQuantityRarity
Stone seal11/4
Stone scarab11/2
Stone statuette11/4
Pharaoh's sceptre11/4200

Room 2 — Loot — Room 2

ItemQuantityRarity
Stone scarab11/2
Stone statuette11/2
Pharaoh's sceptre11/2800

Room 3 — Loot — Room 3

ItemQuantityRarity
Stone scarab11/4
Stone statuette11/2
Gold seal11/4
Pharaoh's sceptre11/1600

Room 4 — Loot — Room 4

ItemQuantityRarity
Stone statuette11/2
Gold seal11/2
Pharaoh's sceptre11/950

Room 5 — Loot — Room 5

ItemQuantityRarity
Stone statuette11/4
Gold seal11/2
Golden scarab11/4
Pharaoh's sceptre11/800

Room 6 — Loot — Room 6

ItemQuantityRarity
Gold seal11/2
Golden scarab11/2
Pharaoh's sceptre11/750

Room 7 — Loot — Room 7

ItemQuantityRarity
Gold seal11/4
Golden scarab11/2
Golden statuette11/4
Pharaoh's sceptre11/650

Room 8 — Loot — Room 8

ItemQuantityRarity
Golden scarab11/2
Golden statuette11/2
Pharaoh's sceptre11/650

Experience rates

At 12.0 runs/hour, about 5.0 minutes each:

SkillXP per runXP per hour
Thieving20,890250,680

Level 99 opens room 8: a run is 20,890 Thieving experience — 1,250 from doors, 1,640 from the gold chests from room 4 up, and 18,000 from 12 urns in each of rooms 7 and 8.

Rooms open at 21, 31, 41, 51, 61, 71, 81 and 91, and the calculator moves you down as you pass them — which is why a long goal finishes far faster than its first room suggests.

The 12 urns/room are the estimate here: the article gives the method but never says how many urns a room holds, and nor does the urn’s own page. Twelve reproduces both rates it does publish — 120,000 xp/hour at 71, upwards of 275,000 at 91 — to within a few per cent.

Sarcophagi are left out. They pay Strength rather than Thieving, and the article says they cost more time than they are worth unless you are hunting the sceptre.

More thieving

While you’re here

All OSRS drop tables and calculators — rates from the OSRS Wiki, prices from its real-time API.