Hallowed Sepulchre

Hallowed Sepulchre drop table and XP rates: the odds over any number of sacks, and how many runs it takes to reach a level goal.

Low-tier loot table — Weapons and armour

ItemQuantityRarity
Monk's robe top11/10
Monk's robe11/10
Holy symbol11/10

Low-tier loot table — Runes and ammunition

ItemQuantityRarity
Air rune500-7501/10
Fire rune500-7501/10
Chaos rune25-501/10
Mithril bolts50-1501/10

Low-tier loot table — Resources

ItemQuantityRarity
Prayer potion(2)11/10

Low-tier loot table — Other

ItemQuantityRarity
White lily11/10
Coins1500-30001/10

Mid-tier loot table — Weapons and armour

ItemQuantityRarity
Adamant 2h sword11/10
Adamant platebody11/10

Mid-tier loot table — Runes and ammunition

ItemQuantityRarity
Cosmic rune60-1001/10
Death rune60-1001/10
Nature rune60-1001/10
Adamant bolts50-2001/10

Mid-tier loot table — Resources

ItemQuantityRarity
Monkfish1-3 (noted)1/10
Prayer potion(4)11/10

Mid-tier loot table — Other

ItemQuantityRarity
Grimy ranarr weed1-21/10
Coins7500-125001/10

High-tier loot table — Weapons and armour

ItemQuantityRarity
Rune 2h sword11/10
Rune platebody11/10

High-tier loot table — Runes and ammunition

ItemQuantityRarity
Law rune150-2501/10
Blood rune150-2501/10
Soul rune150-2501/10
Runite bolts100-3001/10

High-tier loot table — Resources

ItemQuantityRarity
Monkfish2-6 (noted)1/10
Sanfew serum(4)1-21/10

High-tier loot table — Other

ItemQuantityRarity
Ranarr seed1-21/10
Coins17500-250001/10

Experience rates

At 8.9 runs/hour, about 6.7 minutes each:

SkillXP per runXP per hour
Agility11,700104,273

Level 99 reaches floor 5, so a full run is 11,700 Agility experience — the article’s own figure, not an estimate.

Floors unlock at 52, 62, 72, 77 and 87, and the calculator moves you up as you pass them, which is most of why a long goal finishes faster than its first floor suggests.

33 marks/run at 100/sack is 0.33 sacks. The 33 default is the money-making guide’s floor-5 figure — two medium coffins, three high ones and the Grand Hallowed Coffin — and the only run the wiki counts marks for.

The clock starts at 6.7 minutes: 5.4 of tick-perfect floor time, plus 1.3 for the coffins. That is a floor, not a forecast — the strategy page’s times assume no mistakes, and they count the floors only, not the stairs between them or the walk back to the start. Type your own average over it.

Per floor, averaged over the entrances the game can give you: floor 1 30.1s, floor 2 38.8s, floor 3 51.0s, floor 4 83.6s, floor 5 120.6s. Floor 4’s southern route is published as “<1:28.0”, a bound rather than a time.

For comparison, the article’s 75,800 xp/hour on this floor with looting works out to 9.3 minutes/run. The difference is everything the tick-perfect table leaves out.

Looting costs time: the article gives 75,800 xp/hour on this floor against 88,500 for rushing past the coffins.

More minigames

While you’re here

All OSRS drop tables and calculators — rates from the OSRS Wiki, prices from its real-time API.